Quantcast
Channel: Santy's xNormal and ratGPU blog
Browsing latest articles
Browse All 29 View Live

Imagination Technologies - Caustic Graphics R2500 / R2100 ray tracing cards

Finally, here is, Imagination Technologies's / Caustic Graphics's amazing R2500 card. What's that? It's a professional HARDWARE ray tracing accelerator. It costs 1495$, but there's a cheaper version (...

View Article



The end of the world !

Well, this is what happened really : :D

View Article

ARMED !

I read via http://www.technologynewsworldwide.com/crafting-windows-phones-finest-strategy-game/ that ARMED ( that amazing RTS game! ) used xNormal. Yay !

View Article

Future xNormal releases will be 64bits only

Ok, sorry guys but we MUST clean the code. There are too much old routines, libraries and plug-ins and we simply cannot maintain all that enormous quantity of code. All the new releases will be 64bits...

View Article

Imagination Technologies / Caustic Graphics R2100's results : 30W of pure ray...

xNormal 3.18.0 has been released. We have optimized a bit our OpenRL implementation so it's time for a small benchmark with our new toy : the Imagination Technologies / Caustic Graphics R2100 card. As...

View Article


xNormal 3.18.1 available

xNormal 3.18.1 has been released ! - xNormal is now a 64bits-only application. - Added support for 3dsmax / Maya 2014. - Ported xNormal from .NET 2.0 to .NET 4.0. - Optimized the OpenRL ambient...

View Article

OpenEXR 2.0 "deep maps" explained

I was preparing the xN 3.18.2 and noticed that OpenEXR 2.0 was available. The docs mention a very interesting thing called "deep data". Deep data/maps refer to the ability to store multiple values per...

View Article

HSA spec out

AMD, ARM, Imagination, Samsung, etc... which are in the HSA Foundation just released the HSA spec v0.95. That document strandarizes an ISA for GPGPU computations which can be used by several APIs (...

View Article


Hello, ARM servers !

ARM servers are becoming a reality! HP presented several several ARM servers at Computex 2013. I like this one with 4x Calxeda Energycore quad cores running at 1,4Ghz: And here is the world first...

View Article


OpenCL 2.0 spec released !

Khronos just released the OpenCL 2.0 / SPIR 1.2 (provisional) spec ! https://www.khronos.org/news/press/khronos-releases-opencl-2.0 Shared Virtual Memory Host and device kernels can directly share...

View Article

Some things I will never understand

1. Apple, the OpenCL's founder, does not support OpenCL for the iPad ... This will only not help to compute faster but also will help to be more power-efficient... 2. Have you noticed that the current...

View Article

ratGPU 0.6.0 and xN 3.18.4 released

For ratGPU 0.6.0, I've optimized it a bit more for Radeon cards and recompiled it using the latest libraries. Radeon 7990 is the new king. I've also released xNormal 3.18.4 which corrects some bugs.

View Article

xNormal 3.18.6

xNormal 3.18.6 released: - Now the result from the base texture bake is linearly filtered, resulting in better quality. - Modified the dilation filter's algorithm to consume much less memory. Also,...

View Article


xNormal 3.18.8 and ratGPU 0.7.2

Added 3dsmax/Maya 2015 support and fixed some bugs for xN 3.18.8. ratGPU 0.7.2 is now compiled with the latest libraries and compilers ( gcc 4.8.2 / VS2013-u2 ) for maximum performance. Also, now it...

View Article

xNormal 3.18.9 and ratGPU 0.7.3

For xNormal, fixed a bug position-offseting the cages. Also, recompiled with latest JRE and Optix 3.6.2 which should support Maxwell cards. For ratGPU, fixed a bit the bias parameter so the...

View Article


We got a golden Pixie award !

We got a Peter Plantec's Golden Pixie award  ! Peter Plantec http://www.studiodaily.com/2014/10/peter-plantecs-entirely-biased-golden-pixie-awards-part-two/

View Article

ratGPU 0.8.0

- Added an option in the standalone renderer app to re-install the Max/Maya's plug-ins. - Optimized a 2% the speed in some cases. - Removed the dependency on TBB. - Adjusted the bias parameter a bit...

View Article


xNormal 3.19.0

- The UI frontend is now a little bigger - Added 3dsmax / Maya 2016 support. - Now you can invoke the obj2sbm and object-tangent space tool from the command-line. - The installer now uses modern UI. -...

View Article

ratGPU 0.8.2

- Added 3dsmax / Maya 2016 support. - The bias parameter is now an absolute numeric value. - The TK1 standalone renderer's main/about window title no longer displays incorrectly a “x64” tag. -...

View Article

ratGPU 0.8.3

0.8.3 - Fixed a problem installing the 3dsmax / Maya 2016 plug-ins. - Simplified & unified the license. - Recompiled using the latest libraries ( Qt 5.4.2 ).

View Article

xNormal 3.19.2

3.19.2 - Added Photoshop CC 2015 support. - Deprectated some old plug-ins. - Recompiled using the latest libraries ( Optix 3.8, libpng-1.6.17, libtiff-4.0.4, lua-5.3.1 )

View Article


ratGPU 0.9.1

- Added Windows 10 and El Capitan support. - Added a stronger mechanism to validate the benchmark's result images. - The program now requires a GPU supporting SPIR 1.2 in Windows & linux ( not for...

View Article


The ARM revolution

The ARM's Cortex A57  announcement gonna change the computing as we know: It's an APU/SoC beast specifically optimized for performance/watt and fully scalable ( if 16 cores consume 30W you could place...

View Article

xNormal script exporter for maya

  Thanks to Piquet "Froyok" Fabrice who made a script for Maya to export and bake your meshes. It's called froXnormal. You can find it at http://www.froyok.fr/scripts.html

View Article

xN4 delay

Sorry, but we're pushing xN4 to 2016. The develoment is going well, don't worry, we just need more time to polish things and get solid drivers.

View Article

Browsing latest articles
Browse All 29 View Live




Latest Images